Please accept my apologies if this large page fails to load on your machine.
So far, this usually seems to work okay on Netscape, but is slower on
Explorer. It takes some time to get started, during which the browser may seem
to be locked.
I would welcome help from professional programmers.
Please be sure your browser is javascript-enabled. You may need to turn off
your anti-popup program.
The adventure games by TSR/Wizards of the Coast celebrate heroic fantasy. The
Cthulhu / Lovecraft tradition honors human courage and intelligence even against
hopeless odds.
Much of the enduring appeal of adventure games is the focus on right and
wrong. I think the hobby helps young people make the right decisions in
real-life.
Another reason people enjoy fantasy role-playing is that it teaches
cooperation. Investigators with widely differing abilities must learn to work
together so that everyone has a better chance of survival.
Add your spells and equipment, and keep track of your sanity, by hand.
Hand-edit to customize your sheet in keeping with other publications and/or your
own group's ideas. I allowed the skill synergies from "D&D 3.5".
Of course, I am grateful to TSR/WOTC, who developed and own the game system
and graciously allow others to work with it. This page, which will be
continually under construction, is intended to help people begin enjoying
adventure gaming.
Please report all errors and bugs. Thanks!
Ed F.
scalpel_blade@yahoo.com
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I hope you have found this helpful and that you
enjoy Cthulhu d20.
I have granted permission (6/23/04) for Chris Copeland, who operates http://www.d20conversions.com/ to mirror and adapt these generators, with the understanding that they will always be freely available to anyone who wants them.
Home Please report all errors and bugs:scalpel_blade@yahoo.com
Thanks to Sarah (from Canada) and Moncubus for help with the debugging. This web-counter from http://www.digits.com/ says you are investigator number
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For we do not wrestle against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this age, against spiritual hosts of wickedness in the heavenly places. |